These High Five class and skill changes are sorted by race, and within that, by class. New skills are shown in gold. All other listed skills are existing skills that are being changed.
Character Class | Skill Level | Skill Name | Skill Description |
---|---|---|---|
Warlord Dreadnought | 40 | Rush | Charge toward the enemy to attack. Cannot be used with an equipped bow/crossbow. |
- | Blunt Mastery | Skill name changed to Sword/Blunt Mastery so that relevant effects work on sword types, too. | |
83 | Rush Impact | Charge toward enemies in front of you to attack and shock them. Cannot be used with an equipped bow/crossbow. | |
- | Dread Pool | Skill has new effects: Decreases P. Def. by 33% and Evasion by 10. Also, success rate increased. | |
Gladiator Duelist | 40 | Sonic Mastery | Absorbs the target's Force Energy. 15% chance to absorb Force Energy for regular physical attacks and 30% chance during a Critical hit. Requires an equipped sword, blunt weapon, or dualsword. |
40 | Rush | Charge toward the enemy to attack. Cannot be used with an equipped bow/crossbow. | |
- | Blunt Mastery | Skill name changed to Sword/Blunt Mastery so that relevant effects work on sword types, too. | |
83 | Rush Impact | Charge toward enemies in front of you to attack and shock them. Cannot be used with an equipped bow/crossbow. | |
- | Weapon Blockade | Now available from Skill Trainers at level 80. | |
- | Sonic Rage | Maximum amount of Force Energy Recovery increased to 8. | |
Paladin Phoenix Knight | 40 | Shield Strike | Attack and provoke the enemy with your shield. Requires an equipped shield. |
- | Blunt Mastery | Skill name changed to Sword/Blunt Mastery so that relevant effects work on sword types, too. | |
- | Aegis Stance | While activated, shield defense power reduced to 30% (was 40%). | |
- | Vanguard | Can now be acquired at level 40 (was 43). | |
- | Aggression | Skill power boosted. | |
- | Aura of Hate | Skill power boosted. | |
- | Shield Fortress | MP consumption decreased | |
- | Ultimate Defense | M. Def. increased. | |
- | Tribunal | Skill power increased. Added a Hate effect. | |
83 | Challenge for Fate | Challenges and provokes nearby enemies. Increases your P. Def. and M. Def for 15 seconds. | |
- | Flame Icon | No longer overlaps with Totem skills. | |
Dark Avenger Hell Knight | 40 | Shield Strike | Attack and provoke the enemy with your shield. Requires an equipped shield. |
46 | Aegis Stance | Enables Shield Defense from all directions and decreases Shield Defense. | |
- | Blunt Mastery | Skill name changed to Sword/Blunt Mastery so that relevant effects work on sword types, too. | |
- | Vanguard | Can now be acquired at level 40 (was 43). | |
- | Aggression | Skill power boosted. | |
- | Aura of Hate | Skill power boosted. | |
- | Shield Fortress | MP consumption decreased. | |
- | Ultimate Defense | M.Def increased. | |
- | Judgment | Skill power increased. Added a Hate effect. | |
83 | Challenge for Fate | Challenges and provokes nearby enemies. Increases your P. Def. and M. Def for 15 seconds. | |
- | Insane Crusher | Skill power and success rate increased. Reuse time decreased. | |
- | Hell Scream | Skill has new effects: Speed decreased by 30%. Also, success rate increased. | |
Treasure Hunter Adventurer | - | Shadow Step | Now available from Skill Trainers at level 40. |
80 | Throwing Dagger | Attacks the enemy with a thrown dagger. Decreases target's Speed by 80% for 10 seconds. Requires an equipped dagger. | |
83 | Dual Blow | Attacks an enemy's vital areas. Lethal Strike, Half Kill, Critical, and Over-hit possible. Requires an equipped dual dagger. | |
Hawkeye Sagittarius | - | Soul of Sagittarius | Can be acquired at level 40 (was 46). |
- | Quiver of Arrow - A Grade | Can be acquired at level 60 (was 66). | |
82 | Multiple Shot | Attacks multiple enemies in front of you. Over-hit and Critical hit possible. Requires an equipped bow/crossbow. | |
83 | Death Shot | Shoots an arrow aimed to kill. Over-hit and Critical hit possible. Requires an equipped bow/crossbow. | |
- | Lethal Shot | Skill power boosted even more. | |
- | Flame Hawk | Skill power increased. Added a fire damage over time effect. | |
- | Seven Arrow | Skill power increased. Now affects only a single target. Casting time, reuse time, and MP consumption decreased. | |
- | Multiple Shot | MP consumption increased. | |
Sorcerer Archmage | 81 | Aura Blast | Inflicts non-attribute damage on the target and enemies around the target, and recovers MP. Inflicts additional non-attribute damage to monsters. |
82 | Aura Cannon | Inflicts non-attribute damage on the target and recovers MP. Inflicts additional non-attribute damage to monsters. | |
83 | Arcane Shield | For 10 seconds, decreases the damage received by 70%. The remaining damage received consumes MP. While the Arcane Shield is in effect, Casting Spd. decreases 75%. If MP becomes 0, the effect ends. | |
- | Meteor | Casting time is now instant. Added a fire damage over time effect. Reuse time decreased. | |
- | Flame Armor | Resistance to fire and skill power increased. Casting time decreased. | |
Necromancer Soultaker | - | Death Spike | Using this skill no longer consumes Cursed Bones. |
- | Mass Gloom | Using this skill no longer consumes Cursed Bones. Success rate significantly increased. Now reduces the target's resistance to all six attributes. Now reduces 15% and has a ranged magic attack effect. Reuse time now 12 seconds. | |
- | Summon Cursed Bones | Skill deleted because Cursed Bones are no longer required. | |
- | Anchor | Can now be acquired at level 40 (was 44). Success rate significantly increased. Casting time substantially reduced. The length of the first effect and the Paralysis are now 5 seconds each. Reuse time increased to 60 seconds. | |
- | Curse Gloom | Success rate significantly increased. Now reduces the target's resistance to all six attributes. Now reduces 15% and has a ranged magic attack effect. Reuse time increased to 5 seconds. | |
- | Mass Fear | Success rate significantly increased. Casting time reduced to 5 seconds. Casting target changes from servitor to enemy. Reuse time increased to 75 seconds. | |
- | Corpse Burst | Dark attribute is added to the skill power. | |
- | Vampiric Mist | HP absorption decreased is 20% (was 40%). Success rate increased. Duration and reuse time decreased. | |
83 | Servitor Share | Extends a percentage of the summoner's abilities to the servitor: 50% of P. Atk./P. Def., 25% of M. Atk./M. Def., 10% of Max HP/MP, 20% of Critical Rate, 10% of Atk. Spd., and 3% of Casting Spd. | |
- | Dark Vortex | Skill power increased. HP absorption rate decreased. | |
- | Meteor | Casting time is now instant. Added a fire damage over time effect. Reuse time decreased. | |
Warlock Arcana Lord | 40 | Dimension Spiral | Creates a dimensional tear that inflicts damage on the enemy. Over-hit possible. |
- | Servitor Summoning Skill (all) | Casting time decreased to 6 seconds (was 15 seconds). | |
83 | Servitor Share | Extends a percentage of the summoner's abilities to the servitor: 50% of P. Atk./P. Def., 25% of M. Atk./M. Def., 10% of Max HP/MP, 20% of Critical Rate, 10% of Atk. Spd., and 3% of Casting Spd. | |
- | Excessive Loyalty | Now increases P. Atk. 35% (was 15%). | |
- | Mutual Response | Mutual Response is now also activated when using the Dimension Spiral skill. | |
- | Spirit Sharing | Skill has new effects: Increases Atk. Spd., Casting Spd., and Critical Rate. | |
- | Anti Summoning Field | Skill has new effects: Cancels all buffs that increase M. Spd./Atk Spd./Moving Spd. in the area, and decreases targets' M. Spd./Atk. Spd./Moving Spd. in the area. | |
Bishop Cardinal | - | Inquisitor | Can now be acquired at level 40 (was 44). |
83 | Chain Heal | Heals 30% of the Max HP of the target and heals the 10 injured allies around the target with the lowest health. Requires 4 Spirit Ore. | |
- | Purification Field | Casting time now 3 seconds (was 4 seconds). Reuse time now 20 minutes (was 30 minutes). | |
Prophet Hierophant | 60 | Resist Earth | Increases resistance to Earth attacks for 20 minutes. |
- | Bless the Body | Can now be acquired at level 70 (was 72). | |
80 | Piercing Attack | Normal attacks have a chance to decrease the enemy's P. Def. by 23%. |